Onload Media Archives - lancelotmedialondon.com https://www.lancelotmedialondon.com/category/onload-media/ We provide Growth As A Service for tech companies, helping you find traction in the fragmented European marketplace. We take you from little or no market traction through to a ready-to-scale sales operation. Fri, 07 Oct 2022 09:32:53 +0000 en-US hourly 1 https://wordpress.org/?v=6.5 https://www.lancelotmedialondon.com/wp-content/uploads/2022/10/Asset-2@4x-100-150x150.jpg Onload Media Archives - lancelotmedialondon.com https://www.lancelotmedialondon.com/category/onload-media/ 32 32 216046261 Time to Face the truth about hate in the digital online ad space https://www.lancelotmedialondon.com/time-to-face-the-truth-about-hate-in-the-digital-online-ad-space/ Fri, 10 Jul 2020 13:18:42 +0000 http://www.lancelotmedialondon.com/?p=1077 Time to Face the truth about hate in the digital online ad space Over the weekend, Starbucks and Diageo said they would pause advertising on all social media platforms. They’re among the biggest spenders on Facebook ads: Starbucks spent $95 million and Diageo $23 spent million on the platform last year. Other companies have boycotted […]

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Guy with opened mouth and closed eyes screaming madly while standing with laptop against red background

Time to Face the truth about hate in the digital online ad space

Over the weekend, Starbucks and Diageo said they would pause advertising on all social media platforms. They’re among the biggest spenders on Facebook ads: Starbucks spent $95 million and Diageo $23 spent million on the platform last year. Other companies have boycotted Facebook specifically, including Coca Cola, Honda America, Levi Strauss and Patagonia

Marketers are expressing unease with how FB handles misinformation and hate speech, including its permissive approach to problematic posts by President Trump raising a question around brand safe advertiser environments.
Brands have always thought carefully about the companies they buy media from, but this is an opportunity for advertisers to take an even more thoughtful approach about how they allocate media spend reaching communities such as online gamers – these fans spend hours playing in environments where editorial or social content simply does not exist, which means a safe platform for advertisers
If I were to ask you to picture the typical online real money gamer, what mental image would you create? What would that person look like? What is their gender, their age, what kinds of other hobbies do they enjoy and what goods and services do they spend money on? The online gambling industry here in the UK has been undergoing significant change in recent years. Odds are, the person you are picturing right now doesn’t reflect many of the changes that have taken place. Fortunately, the UK Gambling Commission publishes regular industry statistics that provide significant insight into these changes and what it means to be a typical online gambler today.
Expanding Reach
 
One of the most dramatic changes that has been taking place in recent years is the growth of online gambling in comparison to other forms of gambling. It is the largest single gambling sector, accounting for almost 40% of all the gambling in the UK with £3.0bn coming in from online casino games alone. The latest industry data shows that 18% of all people have gambled online at least once in the last four weeks, and during the global lockdown user engagement has surged to record levels. Unlike the past, where online gambling only took place at home, now over half of all online gamblers are making use of mobile phones and tablets giving more access to RMOG sites.
In fact, over the past four years, the number of people who have engaged in mobile gaming has grown from 23% to 44%.
Setting the Record Straight on Age
 
Most people imagine gamblers to be in their 50s or 60s. This isn’t without justification, because when you look across all types of gambling this is the age group with the highest participation. However, if you remove national lottery draws, then the landscape looks very different. After removing the national lottery, the age group that has the highest participation in all gambling is the 25-34age bracket, with 37% of the population participating. This is reinforced when we look at the participation rates specifically for online gambling by age. Again the 25-34 age bracket leads the way, making up 23% of the total market.
Gender is No Longer a Barrier
 
Returning to your mental image of the typical gambler, what gender did you assign that person? If you assumed them to be male, then you have assumed correctly. Once again, however, the split between males and females is likely closer than you realise. Increasingly women are engaging in gambling activities. In 2017, 48% of all men participate in some form of gambling, but women are not far behind with 41% participating. Removing the national lottery tightens the gap slightly to 34% for men and 29% for women.
Part of this shift may be due to the engaging nature of many of today’s online casino games. The Gambling Commission also tracks the availability and prevalence of online gambling-style games where no money is at stake. These games are played simply for fun, and in this category of game, women actually led men as of the 2017 data, with 34% of all women participating and men at only 32%. While softer games like bingo remain most popular with the ladies, operators and suppliers are now offering games across igaming genres, designed with the female player in mind.
Motivations for Gambling
 
Who doesn’t love winning? As you might have guessed, the chance of winning is the driving factor for roughly half of all gamblers. Once again, those participating in the national lottery draws skew the data a bit, as they are more likely to play to win compared with other gamblers. But you might be surprised that roughly a third of all gamblers are simply looking for fun and enjoyment. After that driving factors include the opportunity to socialise and finding it relaxing.
Conclusion
 
Gambling audiences represent a much more diverse audience than most people would imagine. Men and women across age groups all participate in large numbers. This diversity is one of the reasons onload{media} has chosen to work with gambling networks. The vigorously age-verified audience can be intelligently targeted, regardless of the audience you are trying to reach. As we now understand, they are not simply driven to win. Many chose gambling as a fun, leisure activity so taking otherwise idol time and filling it with relevant advertising provides optimal impact and opportunity for conversion.

Onload{media} is uniquely positioned as a digital ad network to help brands target this sector and unique demographic of double verified over 18 players, in one of the most heavily regulated markets in the world – providing a safe haven for brands who can no longer support businesses and ad networks that allow hate and misinformation to flourish.

Originally published on OnloadMedia.com

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Don’t Gamble on the Credit Card Ban https://www.lancelotmedialondon.com/dont-gamble-on-the-credit-card-ban/ Tue, 14 Jan 2020 10:39:53 +0000 http://www.lancelotmedialondon.com/?p=1055 A move we wholeheartedly approve of and one we have predicted for some time. This week, The Gambling Commission released confirmation that it will introduce a ban on the use of credit cards for all forms of online and land-based gambling. A move we wholeheartedly approve of and one we have predicted for some time. […]

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A move we wholeheartedly approve of and one we have predicted for some time.

Person Using a Computer and Holding a Credit Card and Receipts

This week, The Gambling Commission released confirmation that it will introduce a ban on the use of credit cards for all forms of online and land-based gambling. A move we wholeheartedly approve of and one we have predicted for some time.

The ban will come into effect on April 14 and will apply to most offline and all online gambling offerings with the exception of Lottery Products.

Some of the stats published this week reveal that
24 million adults in the UK gamble, with 10.5 million of these gambling online
UK Finance estimates that 800,000 consumers use credit cards to gamble
22 percent of online gamblers use credit cards

It goes without saying that operators and game suppliers alike, will need to find ways to offset this loss in income.

The Emma Barnett 5 live show this morning had gamblers ringing and sharing obvious ways they intend to bypass these changes imposed to protect them. Banning the use of credit cards for online gaming is only the first step in trying to keep people from gambling money they don’t have. More regulation will no doubt follow, with another rise in Point of Consumption tax, or a stake limit to £2 being the most obvious and potentially damaging.

Riding this tide will require revenue streams which are future proof; taking into account not only changes in legislation, but the impact of the current social milieu. For example, in the future, UK banks may voluntarily start doing their bit to protect vulnerable gamblers.

To future-proof the industry, we propose that operators must find a revenue stream that is not controversial and will not be constantly targeted by regulation, taxes and levies: Advertising.

In an industry where profit margins are already slim, traditional belt-tightening will not be the answer. We propose an alternative: diversify your revenue streams. Now. Don’t wait for the tidal wave; surf it.

UK online casino operators hold a massive, unused asset: strictly regulated audiences of rigorously verified 18+ consumers. There is no end to the advertisers that can benefit from access to these audiences: luxury goods, automobiles, high fashion, insurance providers, mortgage lenders…

Now add to this the fact that verified 18+ audiences are elusive. Despite extensive research, it is still difficult to pinpoint the times and places adults, and only adults, will be watching and receptive. Do advertisers just submit to the fact that most viewers will be inappropriate?

Instead, imagine this scenario: You’ve got hundreds of thousands of real-money online gamers active in the UK each month . They are verified 18+; their wallets are open and they’re in spending mode; they’re highly engaged; they select a game to play and a stimulating video ad appears in the 10-15 second window while the game is loading. Married to more personalised data, it’s hard to find a more targeted placement.

In short, real-money online gaming sites are a huge, untapped publisher for brand advertisers.

Why haven’t these audiences been tapped before? Because traditionally, ad networks reflexively blacklist anything related to gambling as not “brand safe”. But looked at more closely, there are no surprises on a real-money gaming site; that’s all they publish, and the consumer is completely brand-compatible.

By publishing video adverts during the game loading experience, operators earn additional revenue that is not subject to point-of-consumption tax. They can offer game suppliers a better share of the revenue. Advertisers reach unique, untapped, highly targeted audiences in buying mode.

Talk to us now to find out how onload{media} can diversify your income streams way ahead of this ban, and help protect your bottom line in this difficult and rapidly changing landscape.

 

Originally published on OnloadMedia.com

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Breaking ‘ Online Gambling Audience’ Stereotypes https://www.lancelotmedialondon.com/breaking-online-gambling-audience-stereotypes/ Thu, 05 Dec 2019 11:25:01 +0000 http://www.lancelotmedialondon.com/?p=1059 If I were to ask you to picture the typical online real money gamer, what mental image would you create? Breaking Stereotypes If I were to ask you to picture the typical online real money gamer, what mental image would you create? What would that person look like? What is their gender, their age, what […]

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If I were to ask you to picture the typical online real money gamer, what mental image would you create?

Person About to Catch Four Dices

Breaking Stereotypes

If I were to ask you to picture the typical online real money gamer, what mental image would you create? What would that person look like? What is their gender, their age, what kinds of other hobbies do they enjoy and what goods and services do they spend money on? The online gambling industry here in the UK has been undergoing significant change in recent years. Odds are, the person you are picturing right now doesn’t reflect many of the changes that have taken place. Fortunately, the UK Gambling Commission publishes regular industry statistics that provide significant insight into these changes and what it means to be a typical online gambler today.

 

Expanding Reach

One of the most dramatic changes that has been taking place in recent years is the growth of online gambling in comparison to other forms of gambling. It is the largest single gambling sector, accounting for almost 40% of all the gambling in the UK with £3.0bn coming in from online casino games alone. The latest industry data shows that 18% of all people have gambled online at least once in the last four weeks. Unlike the past, where online gambling only took place at home, now over half of all online gamblers are making use of mobile phones and tablets giving more access to RMOG sites.

In fact, over the past four years, the number of people who have engaged in mobile gaming has grown from 23% to 44%.

Setting the Record Straight on Age
Most people imagine gamblers to be in their 50s or 60s. This isn’t without justification, because when you look across all types of gambling this is the age group with the highest participation. However, if you remove national lottery draws, then the landscape looks very different. After removing the national lottery, the age group that has the highest participation in all gambling is the 25-34 age bracket, with 37% of the population participating. This is reinforced when we look at the participation rates specifically for online gambling by age. Again the 25-34 age bracket leads the way, making up 23% of the total market.

 

Gender is No Longer a Barrier

Returning to your mental image of the typical gambler, what gender did you assign that person? If you assumed them to be male, then you have assumed correctly. Once again, however, the split between males and females is likely closer than you realise. Increasingly women are engaging in gambling activities. In 2017, 48% of all men participate in some form of gambling, but women are not far behind with 41% participating. Removing the national lottery tightens the gap slightly to 34% for men and 29% for women.

Part of this shift may be due to the engaging nature of many of today’s online casino games. The Gambling Commission also tracks the availability and prevalence of online gambling-style games where no money is at stake. These games are played simply for fun, and in this category of game, women actually led men as of the 2017 data, with 34% of all women participating and men at only 32%. While ‘softer games like bingo remain most popular with the ladies, operators and suppliers are now offering games across igaming genres, designed with the female player in mind.

 

Motivations for Gambling

Who doesn’t love winning? As you might have guessed, the chance of winning is the driving factor for roughly half of all gamblers. Once again, those participating in the national lottery draws skew the data a bit, as they are more likely to play to win compared with other gamblers. But you might be surprised that roughly a third of all gamblers are simply looking for fun and enjoyment. After that driving factors include the opportunity to socialise and finding it relaxing.

 

Conclusion

Gambling audiences represent a much more diverse audience than most people would imagine. Men and women across age groups all participate in large numbers. This diversity is one of the reasons onload{media} has chosen to work with gambling networks. The vigorously age-verified audience can be intelligently targeted, regardless of the audience you are trying to reach. As we now understand, they are not simply driven to win. Many chose gambling as a fun, leisure activity so taking otherwise idol time and filling it with relevant advertising provides optimal impact and opportunity for conversion.

 

Originally posted in OnloadMedia.com

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ONLOAD{MEDIA} LAUNCH AD NETWORK FOR RIGOROUSLY VERIFIED, OVER-18 AUDIENCES https://www.lancelotmedialondon.com/onloadmedia-launch-ad-network-for-rigorously-verified-over-18-audiences/ Tue, 15 Oct 2019 13:19:32 +0000 http://www.lancelotmedialondon.com/?p=1081 Onload{media} today launched the ‘first real-money online gaming’ ad network. The onload{media} network offers suppliers of real-money online casino games and online casino operators increased revenue that is not subject to existing taxes and levies, whilst also promoting and supporting gambling addiction charities. onload{media} places video advertisements in the 15-second window during which games are […]

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Time Lapse Photography of Blue Lights
Onload{media} today launched the ‘first real-money online gaming’ ad network. The onload{media} network offers suppliers of real-money online casino games and online casino operators increased revenue that is not subject to existing taxes and levies, whilst also promoting and supporting gambling addiction charities.
onload{media} places video advertisements in the 15-second window during which games are loading. This provides entertainment for the player with targeted brand advertising and a seamless experience.
“All our partners and customers – online casino operators, game suppliers, advertisers and media buyers – told us they needed this network”, said Justin Chamberlain, CEO and Founder of onload{media}]. “They all want to increase revenue to offset some of the costs of delivering high-quality casino content, or, for the advertisers, improve return on ad spend by engaging new, rigorously verified, over-18 audiences.”
“Between the development costs for a continuous pipeline of new games and the PoC tax, suppliers of real-money online games have also been squeezed”, added Chamberlain. “Our network improves their bottom line without incurring any new overhead.”
Richard Parboo, Founder and CEO of Lancelot Media London agreed, saying “Advertisers and media buyers have the time-old need to replenish their audiences. Many have been failed by other ad networks, which routinely blacklist all real money online sites, despite the value of the unique, diverse verified 18+ market they serve”.
As {onload}media also announces its IAB UK membership, Jon Mew, IAB UK CEO, commented “With onload{media] launching today, we’re delighted to welcome it as an IAB UK member from the outset of its journey and look forward to working with the team to help create a sustainable and responsible future for digital advertising.”
IAB UK members include leading brands, media owners, agencies, publishers and ad tech companies. onload{media] look forward to working with the IAB and sharing their latest developments with IAB members.
ABOUT ONLOAD{MEDIA}
onload{media} advertising network partners with suppliers of real-money online casino games and online casino operators to provide them with revenue that is not subject to existing taxes and levies, whilst also promoting and supporting the work of gambling addiction charities. onload{media} is the first ad network specifically created to increase advertisers’ ROI by reaching untapped over-18, rigorously verified audiences by engaging real-money online gamers.

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